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- #Character Info
-
- $Character: "Generic Mage"
- +Portrait Filename: "hud-charportrait002.tga"
- +TallDialogueCamera
- $Size: "medium"
- $Team: "hostile"
- $Max Hit Points: 65
- $Hit Points: 65
- $Max ability Points: 100
- $Ability Points: 100
- $Aggressiveness: 30
- $Teamwork: 100
- $Conservation: 80
- $Experience Gained: 100
- $Level: 4
-
- $Attack Radius: 1.0
- $Default Weapon: "staff" made of "bone"
-
- $Field of view range: 15.0
- $Detection range: 4.0
-
- $Speedup rate: 3.0 // used to be 0.65
- $Slowdown rate: 3.0 // used to be 0.5
- $Slow turn rate: 6.5
- $Fast turn rate: 11.0
- $Moving turn rate: 3.0 // used to be 3.5
-
- $Default Prop Tag: "luggage 1" is "$prop-primary"
- $Prop Tag: "primary hand" is "$prop-primary"
- $Prop Tag: "secondary hand" is "$prop-secondary"
-
- +Resistances:
- "ice" "strong"
- "fire" "strong"
- "Energy" "strong"
- "blunt" "standard"
- "piercing" "standard"
- "slashing" "standard"
- #Resistances End
-
- $Skill: "staff weapons" 7
- $Skill: "dodge" 7
- $Skill: "parry" 8
- $Skill: "speed" 9
- $skill: "energy" 20
- $skill: "heal" 20
- $skill: "fire" 20
- $skill: "dark" 20
-
- +Move: "state"
- $Animation: "gmag_ready.mvf"
- $Action: "ready"
- $variation: "ready"
-
- +Move: "state"
- $Animation: "gmag_stand.mvf"
- $Action: "stand"
- $variation: "stand"
-
- +Move: "state"
- $Animation: "gmag_walk.mvf"
- $Action: "walk"
- $variation: "walk"
- $Trigger: "left-foot" 26
- $Trigger: "right-foot" 9
-
- +Move: "state"
- $Animation: "gmag_run.mvf"
- $Action: "run"
- $variation: "run"
- $Trigger: "left-foot" 21
- $Trigger: "right-foot" 11
-
- +Move: "state"
- $Animation: "gmag_ready_hurt.mvf"
- $Action: "ready_hurt"
- $variation: "ready hurt"
-
- +Move: "state"
- $Animation: "gmag_tripped_liedown.mvf"
- $Action: "tripped_liedown"
- $variation: "tripped lie down"
-
- +Move: "attack"
- $Animation: "gmag_attack_low_medium.mvf"
- $Action: "attack_medium"
- $Sound: "gmag-attack_low_medium.wav" 1.0 6.0 1.0
- $Variation: "variation 1"
- $Location: "low"
- $Contact tag: "$tag-edge-front" on primary prop
- $Trigger: "critical end" 30
- $Trigger: "impact start" 17
- $Trigger: "impact end" 23
- +Move: "attack"
- $Animation: "gmag_attack_mid_fast.mvf"
- $Action: "attack_fast"
- $Sound: "gmag-attack_mid_fast.wav" 1.0 6.0 1.0
- $Variation: "variation 2"
- $Location: "medium"
- $Contact tag: "$tag-tip-bottom" on primary prop
- $Trigger: "critical end" 25
- $Trigger: "impact start" 13
- $Trigger: "impact end" 16
- +Move: "attack"
- $Animation: "gmag_attack_high_slow.mvf"
- $Action: "attack_slow"
- $Sound: "gmag-attack_high_slow.wav" 1.0 6.0 1.0
- $Variation: "variation 3"
- $Location: "high"
- $Contact tag: "$tag-tip-bottom" on primary prop
- $Trigger: "critical end" 50
- $Trigger: "impact start" 28
- $Trigger: "impact end" 31
- +Move: "parry"
- $Animation: "gmag_parry_low.mvf"
- $Action: "parry_low"
- $Sound: "gmag-parry_low.wav" 1.0 6.0 1.0
- $Location: "low"
- $Trigger: "critical end" 25
- $Trigger: "impact start" 7
- $Trigger: "impact end" 20
- +Move: "parry"
- $Animation: "gmag_parry_mid.mvf"
- $Action: "parry_medium"
- $Sound: "gmag-parry_mid.wav" 1.0 6.0 1.0
- $Location: "medium"
- $Trigger: "critical end" 25
- $Trigger: "impact start" 11
- $Trigger: "impact end" 20
- +Move: "parry"
- $Animation: "gmag_parry_high.mvf"
- $Action: "parry_high"
- $Sound: "gmag-parry_high.wav" 1.0 6.0 1.0
- $Location: "high"
- $Trigger: "critical end" 35
- $Trigger: "impact start" 15
- $Trigger: "impact end" 30
- +Move: "dodge"
- $Animation: "gmag_dodge.mvf"
- $Action: "dodge"
- $Trigger: "critical end" 40
- $Trigger: "impact start" 10
- $Trigger: "impact end" 30
- +Move: "flinch"
- $Animation: "gmag_flinch_low.mvf"
- $Action: "flinch_low"
- $Sound: "gmag-flinch_low.wav" 1.0 6.0 1.0
- $Location: "low"
- $Trigger: "critical end" 22
- +Move: "flinch"
- $Animation: "gmag_flinch_mid.mvf"
- $Action: "flinch_medium"
- $Sound: "gmag-flinch_mid.wav" 1.0 6.0 1.0
- $Location: "medium"
- $Trigger: "critical end" 15
- +Move: "flinch"
- $Animation: "gmag_flinch_high.mvf"
- $Action: "flinch_high"
- $Sound: "gmag-flinch_high.wav" 1.0 6.0 1.0
- $Location: "high"
- $Trigger: "critical end" 20
-
- +Move: "death"
- $Animation: "gmag_die_backwards.mvf"
- $Action: "die_B1"
- $Sound: "gmag-death_backward.wav" 1.0 7.0 1.0
- $Variation: "backward"
-
- +Move: "misc"
- $Animation: "gmag_tripped_fall.mvf"
- $Action: "tripped_fall"
- $Variation: "tripped fall"
- $Trigger: "critical end" 22
- $Trigger: "no interrupt" -1
- +Move: "misc"
- $Animation: "gmag_tripped_getup.mvf"
- $Action: "tripped_getup"
- $Variation: "tripped get up"
- $Trigger: "critical end" 68
- //$Trigger: "no interrupt" -1
-
- +Move: "misc"
- $Animation: "gmag_pushed.mvf"
- $Action: "pushed"
- $Variation: "pushed"
-
- +Move: "flinch"
- $Animation: "gmag_flinch_status.mvf"
- $Action: "flinch_status"
- $Sound: "gmag-flinch_high.wav" 1.0 6.0 1.0
- $Variation: "status"
- $Trigger: "critical end" 50
- $Trigger: "no interrupt" -1
-
- +Move: "flinch"
- $Animation: "gmag_flinch_area.mvf"
- $Action: "flinch_area"
- $Sound: "gmag-flinch_low.wav" 1.0 6.0 1.0
- $Variation: "area"
- $Trigger: "critical end" 50
- $Trigger: "no interrupt" -1
-
- +Move: "cast"
- $Animation: "gmag_spell_lbolt.mvf"
- $Action: "spell01"
- $Sound: "spells\lbolt.wav" 1.0 6.0 1.0
- $Variation: "lbolt"
- $Trigger: "impact start" 65
- $Trigger: "no interrupt" 25
-
- +Move: "cast"
- $Animation: "gmag_spell_firearrow.mvf"
- $Action: "spell_firearrow"
- $Variation: "fire arrow"
- $Trigger: "impact start" 60
- $Trigger: "no interrupt" 55
-
- +Move: "cast"
- $Animation: "gmag_spell_fireball.mvf"
- $Action: "spell_fireball"
- $Variation: "fireball"
- $Trigger: "impact start" 70
- $Trigger: "no interrupt" 55
-
- +Move: "cast"
- $Animation: "gmag_spell_firewall.mvf"
- $Action: "spell_firewall"
- $Variation: "wall of fire"
- $Trigger: "impact start" 55
- $Trigger: "no interrupt" 20
-
- +Move: "cast"
- $Animation: "gmag_spell_firewall.mvf"
- $Action: "spell_meteorstorm"
- $Variation: "meteor storm"
- $Trigger: "impact start" 55
- $Trigger: "no interrupt" 20
-
- +Move: "cast"
- $Animation: "gmag_spell_light.mvf"
- $Action: "spell_light"
- $Variation: "light"
- $Trigger: "impact start" 48
- $Trigger: "no interrupt" 35
-
- +Move: "cast"
- $Animation: "gmag_spell_firewall.mvf"
- $Action: "spell_inferno"
- $Variation: "inferno"
- $Trigger: "impact start" 55
- $Trigger: "no interrupt" 20
-
- +Move: "cast"
- $Animation: "gmag_spell_light.mvf"
- $Action: "spell_powerleech"
- $Variation: "power leech"
- $Trigger: "impact start" 48
- $Trigger: "no interrupt" 35
-
- +Move: "cast"
- $Animation: "gmag_spell_light.mvf"
- $Action: "spell_empower"
- $Variation: "empower"
- $Trigger: "impact start" 100
- $Trigger: "no interrupt" 20
-
- +Alternate character: "Shrine Keeper"
-
-
- #End
-